// Code generated by goctl. DO NOT EDIT. // goctl 1.10.2 // Source: equipment.proto package server import ( "context" "lone-services/rpc/equipment/pb" "lone-services/services/equipment/internal/logic" "lone-services/services/equipment/internal/svc" ) type EquipmentServer struct { svcCtx *svc.ServiceContext equipment.UnimplementedEquipmentServer } func NewEquipmentServer(svcCtx *svc.ServiceContext) *EquipmentServer { return &EquipmentServer{ svcCtx: svcCtx, } } func (s *EquipmentServer) Items(ctx context.Context, in *equipment.ItemsRequest) (*equipment.Response, error) { l := logic.NewItemsLogic(ctx, s.svcCtx) return l.Items(in) } func (s *EquipmentServer) Info(ctx context.Context, in *equipment.IdRequest) (*equipment.Response, error) { l := logic.NewInfoLogic(ctx, s.svcCtx) return l.Info(in) } func (s *EquipmentServer) Create(ctx context.Context, in *equipment.CreateRequest) (*equipment.Response, error) { l := logic.NewCreateLogic(ctx, s.svcCtx) return l.Create(in) } func (s *EquipmentServer) Edit(ctx context.Context, in *equipment.EditRequest) (*equipment.Response, error) { l := logic.NewEditLogic(ctx, s.svcCtx) return l.Edit(in) } func (s *EquipmentServer) Status(ctx context.Context, in *equipment.StatusRequest) (*equipment.Response, error) { l := logic.NewStatusLogic(ctx, s.svcCtx) return l.Status(in) }